void DLL_meminit(char*** pBufTbl, void** pFuncTbl);
void DLL_memfree();
void SWdataSet(ushort_union sw1, ushort_union sw2);
void game_init();
int game();
void cgmwrt_a();
void cgmwrt_b();
void v_int();
void PutAscii(unsigned short c, unsigned short XPos, unsigned short YPos);
void soundset(short ReqNo);
void EndingMesColor();
int EndingMes();
